Nacho Cheese Flavored Jerky/Snack Stick
Nacho Cheese Flavored Snack Stick
Everyone loves loaded nachos right? A big plate with tons of cheese and meat?! Well, make that flavor into a snack stick or jerky! When making snack sticks you should add hi-temp cheddar cheese to increase the cheese flavor!
- 1.5 lb of seasoning to 25 lb of meat
- 1 oz sure cure included
View our full Seasonings Conversion Chart to measure out smaller 1 lb or 5 lb batches with other seasonings.
Meatgistics - Walton's Learning Center
Walton’s Meat Recipes
What are Snack Sticks?
Snack Sticks are a meat snack and semi-dried sausage that are stuffed into a small diameter casing. Typically a collagen casing is used, but it is also acceptable to use natural casings or even make skinless snack sticks. Most snack sticks have a low pH from around 4.5 to 5.2, which is what gives them that familiar tangy flavor and is what helps aid in shelf stability. Another aid for shelf stability is a low water activity, which means binding water in the meat snacks to make it unavailable to support microbial growth. Water activity is not something that can be measured by a home meat processor, but we still setup our process and thermal processing to attempt to achieve a lower water activity. Snack sticks can be made from just about any type of meat, from beef, pork, chicken, other poultry, wild game, or a combination of meats. Walton's recommends using a lean to fat ratio of at least 80/20, and many times a 30% fat ratio, with a maximum of 40% fat. Fat is where most of your flavor comes from so changing your lean to fat ratio will change the overal taste and mouth feel of your product.
Meat Processing FAQ - Answers for Issues or Questions
Do you have questions or issues with your sausage, jerky, or cured meat processing? Walton's and Meatgistics created an FAQ Processing Document that covers the most common issues with meat processing. We included the most likely causes of the issue and what can be done to fix it or prevent it from happening when you are processing in the future!